|First appearance||Session 2|
The young woman who Mercy initially helped with an ox stuck in a muddy field.
She invited the group to stay in Wakefield and suggested that the other adventurers who visited and went off into the night were not smart. It was safer to stay in the village, but times were tough and lean. They needed supplies and more able bodies.
She informed the party of Father Caudicus' root cellar and did not give explicit permission, but did not exactly forbid, the group from entering there. She was offended by Mercy calling their religion dark.
She cared deeply about the town and its inhabitants, and wanted desperately to keep them all safe. She knew that the town was in peril from the encroaching monsters who grew bolder by the day.
When the troupe returned to Wakefield after a number of days away, they revisited Liona and tipped her off about the wizard skeleton at the windmill. She became confused and nervous when they attempted to explain the walking dead. She demanded that the troupe take responsibility for the walking skeleton by destroying it. She subtly threatened that she would raise a mob against it.
She encouraged Mercy to share a tale at the boar feast, but she appeared unhappy when Mercy wove her her faith into her story. She asked after the temporarily missing Haze and Wilben, but did not press the issue at Nono's flushed silence.
When the troupe revisited the Estate, they came across a personal room decorated with portraits of the Gralhund family. Wilben and Mercy recognized Yalah Gralhund as someone who must have been strongly related to Liona, as they looked very similar. Wilben knew that Yalah was Tomasin's mother.